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Give it time, William. One day... you will know the joy of creation.
~ Henry to Dave in a flashback in DSaF 3.
Oh, what do we have here? A gigantic, soulless, orange infant, two rotary phones, a sock puppet, the purple muppet-baby that the world tried to forget, and the Dog of Christmas Past. I'm Dr. Henry Miller, and I'm going to teach you all what you failed to learn the first time I slaughtered each and every one of you.
~ Henry before his boss battle begins.
I ALWAYS COME BACK!
~ Henry Miller after possessing JackTrap in the Bad Ending of DSaF 3.

Dr. Henry Miller is the overarching antagonist of the Dayshift at Freddy's trilogy.

He serves as the unseen overarching antagonist of Dayshift at Freddy's, the overarching antagonist of Dayshift at Freddy's 2: Electric Boogaloo, and the main antagonist of Dayshift at Freddy's 3.

He is the former co-owner of Fredbear's Family Diner and a notorious serial killer who murdered kids at Freddy Fazbender's Pepperonerie alongside his partner-in-crime and right-hand man, Dave Miller. Obsessed with living forever, Henry sought to intertwine metal and souls, causing him to commit his murders in an attempt to bind the souls of his victims with the pizzerias' animatronic characters to abolish death entirely and cross the barrier between life and the afterlife.

Although Henry's threat ceased for the next 40 years when he was dragged into the Void by Blackjack, the vacuum he left behind was filled by his faithful follower, Dave, having been responsible for his turn to villainy by manipulating him into becoming his "partner" and thus, all events that took place in the series. He is the former mentor of Dave Miller, as well as his and Jack Kennedy's arch-nemesis.

Henry uses text-to-speech in order to communicate, and is voiced by WillBadGuy from Acapela Group.

Personality[]

Let me tell ya... if I'm heartless and you're soulless... he's devil incarnate.
~ Dave talking to Jack about Henry, and how his evil triumphs over both of theirs.

Henry Miller is, to put it bluntly, a psychopathic mad scientist with no regards for others in the slightest. Deluded as he is cruel in his methods, Henry sees himself as incapable of doing wrong, believing himself to be the world's protagonist. Henry is also incredibly vain, insisting on himself being a doctor even after his doctorate has been revoked.

Henry Miller does not care for anyone. If he lets anyone get close to him, it's solely because he has use for them, and even then, he would not hesitate to throw them under the bus the second it becomes convenient.

Henry is quite observant and smart, a mastermind who was able to single handedly study the nature of souls in the world that the games take place in. However, in his pursuit of research, Henry has done terrible things, with no sort of remorse for anything that he has done.

Biography[]

Distant Past[]

As revealed by DirectDoggo, Henry was born sometime in 1925 to the strict drunkard Charles Miller in the suburbs of Portsmouth, Virginia. Henry was described as a sickly child with a big mind and even bigger aspirations, but was stuck delivering papers to keep his family of two afloat.

Two months after Charles had died from liver failure, likely related to his alcohol intake, Henry decided to finally read the papers that he had been delivering for so long. As it turned out, America was in the midst of announcing its newest war effort in joining World War 2. Although he had inherited his father, he never felt at peace there, feeling as though his father still lived on somehow. Feeling as though he could find a place for himself, Henry was enlisted into the army.

On the war front, Henry was enlisted as a mechanic as a simple repair grunt. However, after years of tinkering with his toys, Henry had proved that he knew how to work machinery, and was moved back to his home to create his weaponry there. As the war raged on, Henry's heart slowly began colder, where he started sabotaging his own work in a belief that innocent soldiers behind enemy lines would be killed by his weapons. Not wanting to deal with such an idea, Henry either neglected or tampered with his own work so that men on his own side would perish in war. Even then, many of Henry's ideas and machines were straight up rejected for humanitarian concerns.

Eventually, the war came to an end, and with it, so was Henry's heyday. Henry struggled to find a new job after his factory stopped making artillery, and very few were willing to hire him due to them recognizing his borderline inhumane ideas from the war. However, picking himself by the bootstraps, Henry decided to take a scholarship at Dartmouth College, where he would meet his future wife Martha. During his time, he also worked a part time job at a restaurant to help pay for his bills and tuition.

On one late night, while studying for college, Henry started hearing voices on the radio. These two, a weeping woman and a crying infant, were fighting for control over the radio, heard on differing wavelengths. Henry, after such an observation, had just the brightest idea. By the time Henry had to write his master thesis, he used the late-night experience as a basis for his research study titled "The Joy of Creation", which proposed that metal seemed to attract life, as well as souls having a sort of physical matter and that his

Henry's study was a success, even gaining an honorary doctorate for his groundbreaking research. However, due to never being able to effectively and consistently communicate with spirits, his doctorate was revoked and his research as simply pseudoscience.

Henry left for South Carolina, where he looked for opportunities to make his research useful. Meanwhile, his childhood home was mysteriously set ablaze.

The Circus of Fear[]

After mysteriously disappearing, a new attraction had opened up, a travelling circus known as "Dr. Miller's Fantastical Circus". This circus would travel from place to place before eventually landing in New York. Henry brought entertainment to the masses using his knowledge to create reality-defying acts. While people were mysteriously vanishing in the towns that the circus visited, Henry had alleged that the lion tamer was the culprit, sentencing the latter to jail time.

The circus had attracted the attention of a certain orphaned child with an aubergine complexion, who had snuck out of the orphanage and travelled around the world. After sneaking into the circus one day, the child, named William Afton, became obsessed with the performance, following wherever the circus went.

Eventually, the circus had shut down, and Henry decided to take his endeavors elsewhere, using his doctorate in robotics to bring a start to "Fredbear's Family Diner". When needing assistance, William, now a young adult, had made himself known to Henry, giving all that he had and promising to always stick by the former ringleader. Henry decided to take William under his wing, letting the guy be his right hand man.

The Start of a Tragedy[]

Three children had disappeared at Fredbear's Family Diner, with their deaths caused by Henry and William, with the latter being manipulated by the former. While the first two children were killed in order to make the restaurant's animatronics more life-like, the third child, a little girl named Dee Kennedy, was killed for seemingly no reason, as the restaurant only had two animatronics. William tried to snap Henry out of it, both from a moral and practical point of view, only for Henry to shut him down.

When the murdered girl had started to cause its fair share of problems, Henry got to work on a new plan. Henry would design a marionette to contain the girl's soul, and in turn use it to the duo's own advantage. Henry would then blame the night guard of the establishment, who was currently in the safe room and bleeding out due to a springlock failure, for the disappearances.

In regards to the nearby competitor, Freddy Fazbender's Pepperonerie, being controversy free, Henry would devise a plan. By killing five kids at their location, Fredbear's would seem much more favorable by comparison.

During William and Henry's partnership, Henry slowly began to experiment with his incessant need to be with the doctor. This desire, first discovered by a failed attempt at framing William on Henry's part, resulted in William repossessing his body after death. Wanting to push the boundaries, Henry started to remove body parts from Dave once per month while he slept, resulting in his personality becoming drastically altered.

The two would slowly cause Freddy Fazbender's reputation to plummet. Dead children were present at nearly every location, and a vast array of other tragedies were present. The Washington location had Henry put a blowtorch to a urinal, resulting in 14 people becoming hospitalized.

Eventually, Henry grew tired of William, especially after he learnt of Henry's deceased son David and became keen on replacing him. Henry abandoned William, now known as Dave, before leaving to commit more murders at the other Freddy's locations. Before Henry was able to do all that much else, he met his demise at the hands of Blackjack and the Real Fredbear. However, despite this supposed death, Blackjack kept Henry in the deepest depths of the Flipside in order to torture him. This act would allow Henry to persist on, parts of his malice leaking out as his spite grew stronger and stronger.

Roles in DSaF 3 Endings[]

The End[]

Henry is repeatedly mentioned numerous times throughout the course of the main game, but most prominently in the good ending route. After travelling to the fourth part of the flipside, Jack, Dave, Steven, Peter and Dee encounter the stray soul of Jack, Blackjack, who has been holding Henry imprisoned in the void for the past 40 years. Knowing that Henry has only become more powerful as the decades went by, Jack convinces Blackjack to join him in the fight against Henry. Once the team arrives in the void, Henry reveals himself to the group and denies the possibility of redemption. Henry threatens to kill the group all over again just as he did decades ago before engaging in a fight.

Throughout the fight, Henry continuously has the upper hand thanks to the spite surrounding him. For every spite that gets eliminated, Henry eliminates nearly all of his opponents by psychologically manipulating them into feeling guilt, leaving Jack as his final victim. Jack refuses to give in to Henry's lies and revives his teammates, proceeding to pummel Henry to near-death. Despite losing the fight, Henry believes that his legacy will forever be left on the world as a mark of terror, claiming that he'll be back. However, Dave tells him to shut the fuck up and die, to which he does, and is wiped from existence.

Evil Route[]

After springlocking Jack in a Spring Freddy suit (turning him into a human-animatronic hybrid and taking him to his secret bunker), DaveTrap reveals to JackTrap that he keeps belongings that used to belong to his and Henry's victims, including a scarf that belonged to Dee, Jack's sister who Henry killed outside Fredbear's Family Diner and possessed the Puppet. In a moment of remorse, Jack becomes enraged at Dave and reveals that the scarf was his sister's.

With JackTrap's broken mind now completely vulnerable, Henry takes control of JackTrap and proceeds to maul DaveTrap, ripping his head off and killing him. After this happens, Henry appears in front of JackTrap and comments on how foolish and pathetic Dave was, and how easy it was to convince him to murder and manipulate him. Henry praises JackTrap for not having to take guidance from him and finding his way out of the Fredbear suit 50 years prior. Realizing that JackTrap has gone completely insane, Henry declares that JackTrap shall be his vessel in his new plan; to spread the joy that his and JackTrap's creation will bring.

A cutscene plays showing JackTrap standing in the darkness with demonic laughter echoing. JackTrap's eyes open to reveal a pink hue, showing that Henry has now possessed Jack as he proudly proclaims that he "always comes back" as his eyes turn red.

Quotes[]

Spoken by Henry[]
Visitors? How quaint. Has judgement day finally come?
~ Henry Miller before his fight.
Attacking with physical blows? How crude and ineffective. I prefer to use honesty, whenever possible.
~ Henry Miller after one group of spite is destroyed.
Steven. Your death was meaningless. An impulse. Part of a bet that William and I had. You died for nothing.
~ Henry's breaking speech to Steven.
Time to address the other absurd telephone-man here. As if one wasn't enough... Your own family died just to get away from you. You were an orphan, yes? But, that includes your own siblings too. You meant more to the world as a phone-headed boss at a fast food restaurant than you did to your one family when you were alive.
~ Henry's breaking speech to Peter.
Well, time to address the sock-puppet in the room! You couldn't save a single one of those children, and you sure as hell can't escape me. You couldn't that day at the diner, and you certainly can't now.
~ Henry's breaking speech to Dee.
I've grown weary of you, mutt. You sat by and watched your vessel commit atrocity after atrocity. Dead children, all the lies he wove... And you held me here, refusing to kill me while you had the chance. Allowing my evil to leak into the world again... All of this is your fault. You think you're wise, but you're just like Fredbear. A goddamned coward''
~ Henry's breaking speech to Blackjack.
Dave: How. Evil. Are. You?!
Henry: You helped me, didn't you? You've always helped me.
Dave: You poisoned my brain! You broke me. You ruined my life!
Henry: You had no life. You were always broken. I merely played with you. Toyed with your affections.
Dave: That's not true-
Henry: You've killed just as many children as I have, William. The same hell that I was spared from awaits you soon.
~ Dave and Henry's back and forth during the latter's battle.
Henry: Now, to finish this. Jack. You are a cancer. You have no soul inside you. No LIFE inside you... No right to exist.
Jack: I know I don't. But, neither do you. Say whatever you want. You've taken everything from me already.
Henry: You can never undo what I've done to her, you know.
Jack: Maybe not. But... We can make sure that it never happens again.
~ Henry's attempted breaking speech to Jack, backfiring.
Won... Let me tell you... I have been sealed here for an epoch... And yet, my influence- The culmination of my being... I leaked into your world. Go ahead, let me DIE. I always-
~ Henry after his ultimate defeat before being interrupted by Dave.
So... He's finally gone. Good riddance. William was always a foolish creature. Easy to manipulate... No family, no childhood... All I needed to do was make him hope. He died like he lived. A coward. But, YOU. I didn't molly-coddle you, did I now? I left you to die in that suit, 50 years ago. I could've saved you, but I chose not to. YOU found your own way out of that suit. You proved your usefulness to me superbly. And look at you now. You've blossomed. William was lonely, deep down. He fancied himself my partner. In a way, he saw me as the father he never had. And saw his time at the diner as the childhood that was always just out of his reach. Of course, I never considered him my partner. He was a lackey. Someone I knew how to manipulate. My little puppet. But, you? You have a vile imagination. You have no conscience. No soul pushing you back. YOU. With my voice in your head... You shall be my vessel. My partner. It's time. Come. Let us now go forth and show those cattle the Joy that our Creation will bring.
~ Henry to Jack in the worst ending.
Henry's Cassettes[]
My research into the invariably complex nature of incorporeal soul matter has led to a promising discovery. It would seem that souls come in two types: Clear souls, and black souls. Clear souls seem to act as neutral spirits. So far, every child that has died at my hands has produced a clear, desaturated spirit. These souls are relatively weak, containing very little energy when contained within a vessel... yet still containing some form of free will and control of their respective vessels. Black souls, on the other hand, appear dark, like shadows. Black souls tend to be self-expressed in hues of purple and black. These souls, from my observations, tend to manifest from adults. The magnitude of a soul's power seems to be determined by emotion itself. Children's souls are weak for this very reason. Children, having undeveloped brains, only hold certain emotions upon death. Fear, being the main emotion. Adults, however, have a more sophisticated emotional palette. Anger, lust, greed and even envy could manifest in souls. ...However, the most interesting emotion of all, in my observations, seems to be regret. Regret directly taints a soul, turning it charred and black... and with that darkened hue, comes considerable power. While spacial manipulation and hauntings usually comes hand in hand- Take your common poltergeists, for example- This manipulation is usually only strong enough to raise, or launch, matter... However, since the strength of a soul's power to manipulate its surroundings is determined by the emotion contained within it... one could argue that if a soul were to contain an intense enough regret, why, it might be able to engage in temporal manipulation. Could a soul reverse time, through a physical manifestation of its own regret? Perhaps not. But, should a soul contain an intense, unyielding regret... it may be able to travel between timelines, and indeed, enter the vacuum between timelines. The soul's ultimate desire to turn back the clock... an interesting thought, but one sadly unrelated to my studies. Time is merely a misunderstood spacial dimension, and the discoveries I aim to make should transcend what we ought to know about space-time relativity. My research continues as normal.
~ The found tape.
My lie worked. William genuinely believes that undeath is a gift. Of course. When you phrase it as "eternal life", it sounds appealing, even tantalizing- even if our specimens are scarcely lucid, and seemingly in tremendous agony. No. That is a fate I would rather avoid. Life is useless, even detrimental, when suffering is abundant. The ancients referred to the process of eternally living through immense suffering as "hell." Years ago, I would've scorned at the concept of hell even existing. But, now that I have proven the existence of incorporeal soul matter, an afterlife must exist. Where do lost souls go? What lies beyond the threshold of death? I don't know. But, I aim to prove that death simply doesn't exist. This universe is critically misunderstood. Seldom is anything created, nor destroyed. Matter changes form constantly, but never ceases to exist, nor come into existence on its own. I aim to prove this with my experiments. Death is a fabrication. An archaic view of mortality based on primitive human assumptions. Matter cannot be destroyed, or created anew. Any missing souls still remain within reality, in some other place. With obedient and sentient phantom beings, the barrier can be crossed, and then, shattered. The "immortality" that these spirits have is worthless. What good is living forever, when air feels like it's on fire, and every nerve pulses through jagged metal and crudely stitched-together leather? To understand such things, one must become mechanical. Organic matter is invariably complex, but machines can be deactivated. Dismantled. Organic matter cannot be shut down and restarted so easily. But a machine, in theory, should it harbor a soul, could act as the portal between our realm and beyond. Once I find out where lost souls go, I can find out where we came from, in turn. We can work backwards. We weren't created either, we merely changed as all matter does. Joyously, I unravel the myth of our creation, and this is my LEGACY. I will remove all the shackles of mortality from humankind. I am Dr. {/Q!c6%*"X(*&^ and I will abolish death. I will teach the world all about the Joy of Creation itself.
~ JOY_1.
On opening night, William's suit failed, during a dress rehearsal. This was my own doing. I intentionally misdesigned the spring-loaded retention-locks in William's suit, knowing full-well that the spring mechanisms inside the suit would fail, with him inside. He died a predictably painful death, on-stage, following his bow at the end of our performance. What a moron. But, the end result was fascinating, and an eventuality that I had never considered. Despite steel rods piercing William's flesh, and puncturing his lungs, William still walks amongst the living. At first, I considered that William may be somehow immortal, but soon enough, I noticed a minor change in his physicality. William has done something that no spirit has ever done before, to my knowledge. He has re-possessed his own corpse. My original intention was to give William a nudge, later down the line, and have a then freshly deceased William take the blame for the kids that we abducted. But, this result is far more interesting. William seems to be utterly devoted to me. My current theory is that he repossessed his own body out of desperation. He essentially re-entered his own corpse, so he could keep going as if he never died. Most peculiar. William will stay as my "partner". This development will advance my work by many months, perhaps even whole years. William's soul is both extremely unusual in the manner in which it possessed its vessel, but also, in the fact that he has no idea what I've done to him, unlike the others. He will do anything that I tell him to do. He will act with complete obedience. William foolishly thinks that he has hidden this from me, but I can assure you, that I can use this to my advantage. What would happen if William was to die again, and repossess the same vessel? What if I were to damage his brain, or remove his organs whilst he slept? Would he keep repossessing his own body, just to stay with me? How far is this soul willing to go for me? How much pain will this soul endure, just to stay here, with me? If his soul was to pass onto the afterlife... Could I trust it to come back? This may be the breakthrough I was hoping for. My previous plan of intimidating and scaring the lost souls of children with violence and electrostatic forces was far too convoluted. William is the only test subject that I need now. The trust that William has placed in me is ill-founded. Now, my work can truly begin.
~ JOY_2.
William: Henry, we need to talk.
Henry: Do we, Willy?
William:
Yes, we sure do! Ever since we abducted that little girl, everything here has been weird as f-ck! Tables emptying themselves, things moving... Customers hearin' whispers about us... ...about what we've done... And, those robots have turned aggressive! Spring Bonnie almost bit my hand off during routine maintenance! I don't wanna be inside that thing anymore. I knew that this was a bad idea! You lied to me! You took her life away, and we don't even have a third robot here! None of this was to make them more life-like! What we've killed is our own dream-
Henry: Shush. Relax, William. I know what I'm doing. I'm working on the solution to our problems right now.
William: What's that on your desk, Henry? It Looks like... A marionette?
Henry: This isn't just any marionette, Willy. This is a vessel,
for our little friend.
William: I- I see...?
Henry: We've killed beyond our means, Willy.
William: You mean
YOU'VE killed beyond your means!
Henry: In any case, this puppet is the solution to all of our problems. The moment that dumb girl enters this puppet, she'll be stuck as a puppet. And then, she'll be our puppet, being pulled by our strings. Unable to harm us, like the other two can.
William: Okay, I just- What about the
ABDUCTIONS?! Freddy Fazbender's has better looking robots, and HASN'T had three children abducted in their restaurant! Three kids have died here! The police'll-
Henry: Relax, Willy. I've pinned the three missing children on our "missing" nightguard. He's lying, half-dead in the back. The police will presume that
he took the kids away. Poor fool probably won't even get a gravestone. The suits have been bleached. This is a minor hiccup.
William:
But, Freddy's-
Henry: I will pay a visit to Freddy's soon. Those three dead children will look like nothing, compared to the five children that are going to go missing at Freddy's next week.
William:
Henry, I don't like this...
Henry: Willy.
This is our dream.
William:
Yeah but-
Henry: This is what we have to do. Our diner. Our
family. Our Dream. This is what you wanted.
William:
Henry, I-
Henry:
You wanted this
William:
...Okay...
Henry: Now, go talk to the police. Make it out like that nightguard was always a soulless creep. I'll finish this puppet.

The clock, stopped, never to go again, when the old, man,
died.
~ WILL_HNRY_01.
William has proved to be a most intriguing test subject. From my possessed animatronics, I've noticed that souls seem to be capable of retaining a limited amount of memories. Upon interacting with my victims, I realized that they seem to remember who I am, occasionally, and respond with defensive, animalistic aggression. Unfortunately, this memory doesn't seem to apply to all human behaviors, such as the ability to speak. Granted, Fredbear's lips are unable to curl into the shapes needed to imitate human speech... But, William has not seen a single attempt to speak come from the animatronics during routine surveillance. Fredbear growled at him once, but, that hardly counts. Thankfully, William has provided me with a way to quantifiably measure how much memory and what kinds of memory are retained in the soul. Once a month, I anesthetize William, and remove one of his vital organs, or typically, a portion of his brain. Usually, tissue from the frontal lobe due to it being a generously accessible mass of neurological material. Surprisingly, William doesn't seem to be suffering from dementiated memory loss, but rather, a shift in personality. His conscience is unburdening itself, and he has begun to ask substantially fewer questions about the ethics of our work. At any rate, at least I know a cure to William's incessant whining. I've begun to leave William alone with the animatronics at night. Unbeknownst to him, he is being recorded, around the clock, allowing me to watch him from afar, and without tainting my results with his sentimentality. Sometimes William speaks to himself. I'd rather not think about what he's said lately. Work continues as usual. I will make the impossible possible.
~ JOY_3.
William is a useless excuse for a test subject. His crying has burdened my analytics, and he no longer shows any rate of change, even with entire internal organs being removed. Even without a heart, he is unchanging. Unyielding. I made him the mistake of telling him about my deceased son, David. And, now William has run wild with the idea of replacing him, and for me to become the father that he never had. William is a monster. My monster. And, I don't want him bearing my name, no less my son's. William cannot follow simple instructions, cannot control his emotions, and is even too afraid to leave his vessel for even a second, even when incentivized with controlled shocks. I'm going to abandon William, leave him to mop up, back at the Diner, under constant camera supervision. I need to properly gauge how he copes with abandonment. I will continue my work, and claim victims in other Freddy's locations. Just as the invasive cuckoo bird lays eggs in the nests of other birds, I shall claim victims at competing Freddy's locations, forcing them to maintain and monitor my test subjects. Another advantage of a lower density pattern of victims is their inability to gang up on me in the same place. Once enough souls are collected, I will have a substantial number of souls to produce the machine that I have hoped to build from day one. A machine that can successfully take an adult male from our realm to another, and back again. Soon, I aim to no longer be in this realm at all. Life as we know it will change, and you have me to thank for it.'
~ JOY_4.

Trivia[]

  • Henry Miller's design is based on the Purple Guy sprite from the Five Nights at Freddy's 2 minigames Take Cake to the Children and Foxy GO GO GO. Due to the difference between this sprite and the one from SAVETHEM, speculation arose that he was a separate "Pink" or "Magenta" Man. While in the original series, there is only one Purple Guy, this series makes them separate characters.
  • One of Henry's main observations is that regret is the strongest emotion that a soul can have. Considering that Henry himself cannot attack during his boss fight, only using his spite instead, it's inferred that Henry regrets nothing.
  • DirectDoggo has refused to disclose the relationship between Henry and his family, stating that it even creeped him out.

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Tales from the Pizzaplex
Animatronics
The Mimic Lally | Victoria Snodgrass | Happs | Moondrop Hologram | Frank the Diver | Pizzaplex Ballora | Bobbiedots | Nexie | Springtrap Nightmare Animatronics
Humans
DJ Dan | William Afton | Luca | Earl | Ronan and Tate | Martin Copper | Mr. Renner | Gregory | Mr. Burrows | Henry Emily | Michael Afton
Other Tiger Rock | The Drowned Girl | Montgomery Gator

Movie
Animatronics
Freddy Fazbear | Bonnie the Bunny | Chica the Chicken (Mr. Cupcake) | Foxy the Pirate | Golden Freddy
Humans
William Afton | Aunt Jane | Max, Jeff, Hank and Carl

Fazbear Fanverse
One Night at Flumpty's | POPGOES | Five Nights at Candy's

Disambiguation pages
Purple Guy | Afton

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